Voxel Engine
Project Type Solo project
Project Timeline 4 weeks | 2020
Software Used OpenGL, Visual Studio
Languages Used C++, GLSL

Voxel Engine preview

Over a period of four weeks I developed a Voxel Engine from scratch using modern OpenGL. It contains features such as camera movement/rotation, directional lighting, mesh rendering, multithreaded chunk loading and texture support. This is my first project working with C++ and OpenGL.